Meta Stories and Games
Another thought bubble about narrative and games. I've touched on the topic of meta-game elements several times but now we meet it head on. (apply directly to the forehead.) First what do I mean by meta-game elements and stories? Where will this post go? Meta-Game I remember when I first ran into the term "meta-game" while studying table-top RPG games. For example, rolling the dice and points were meta-game elements. It could also mean elements that pertain to the game world but not the main focus of game play. In table top role play, the dice rolls and charts are necessary for the game but that is not the main focus of the game. That is to say that a person doesn't play D&D to roll dice...that's what Yahtzee is for. The goals of the game are to explore, complete tasks, and refine your character. For a digital translation, this would be interface or the repeated actions in a game. In a game with random encounters (like a J-RPG), the main focus of the game is n