Showing posts from March, 2011

Interactive Storytelling

Narrative has become a packaged deal with video games. The need for well-written games is becoming a selling point and a norm. And this is a good thing. Narratives have had a good long history in video games and where it is heading is an interesting journey.
Text Adventures/Point and Click Adventures When games appeared on computers they took the form of text adventures. Programmatic inputs were necessary to interact with the world. And for the most part, players had a very strong connection with the narrative and story. Even to the point where they cried. However, once these types of games became graphical like the Sierra Adventure games, a level of connection was severed slightly. While the input was the same, the output wasn't fuel for the players imagination. What could have been an epic was reduced to cartoon or comic style graphics. It's similar to the experience of watching Lord of the Rings animated and reading the novels. The iconic almost comical style of the ani…